Suggestion: more pronounced front side for buildings


#1

Proposed in #s44:


#2

very interesting, I don’t have this problem, even with US barracks I always seem to know where are they facing, hmm, but I guess it’s a very valid proposal UX-wise.


#3

Isn’t the actual problem getting units out of barracks/yards? This has been haunting the buildings since time eternal… If they could walk/drive out without obvious problems, the way they are facing would only matter a wee bit in deployment time but now that inf is so slow that doesn’t matter much, either.

I mean, more obvious marking of the rax/yards would be nice to have, but it doesn’t fix the root of the problems.


#4

When placing Buildings, cant you guys add an arrow to show the direction units drive off? I’m not sure, but I think there was either a script (gadget?) or an entire Springgame which had this feature.