suggestion: impulse

just an idea here to make vehicluar combat more interesting, why not bring some kind of impulse into play between vehicles? assumably a charging tank will be slowed and a stationary one will slew back a little if its hit by an AP round; it wouldnt have much affect on gameplay but it would look damn cool. ba style flying, flipping tanks definately to be avoided, but some kind of interaction of physics between an AP round and tank would be sweet

Eh. a 75mm Pak40 AP round weighs 6.8kg. A Sherman tank weighs 31600 kg. Granted that shell is moving at ~790 m/s, but still. Not worth the hassle, imo (particularly since then AP shells would throw lighter things around like toys (vehicle corpses would go flying).