Hey, I’ve started on a very crude Lua skirmish AI for this sweet ass game. Edit: link spring.jobjol.nl/show_file.php?id=1743 . It’s a bit akward to install currently though… be neater if it were in the game package.
So far it doesn’t do anything but build engineer --> 1 Barracks and then both (HQ and the Barracks) build platoons on repeat (not put much effort into the build order really). And then it merrily sends the troops straight to a players base .
It’s also currently limited to just the Germans, and only one at a time will work
So, for obvious reasons, it’s currently geared towards 1vs1 on small maps, ie I had Caucasian Skirmish in mind most for the start, and my mid term goal is to give a newb a run for his money on that map .
Next things I plan to add:
-Flag capping (this involves a number of things)
-Build more than just one Barracks
-varied movement/attack paths (just random)
-choose start position (if boxes)
-Build Barracks/other factories according to income
And plenty more to do after that of course.
Glad to be saying hello ,