Notes on svn rev 1087

  1. RUSYak3 has script problem - missing piece?
  2. (cosmetic) Map flags don’t ‘flap’ with the wind, while /cheat given GERFlag does.
  3. If start positions are close to map edges, some of the starting units (AA guns, storage) tend to spawn also very close to the edge, we might want to give them at least some distance from it - large things (storage) don’t look too good there.