Hello, this looks like an interesting concept and I’m trying to download the game file (I already have Spring installed). Yet when I download it, I don’t get an sd7 file (or whatever it issupposed to be called.) Instead, I am given a 70meg zipfile filled with what looks like the mods assets. Any help would be appreciated.
Internet Explorer converts sdz files to .zip (which is what they actually are). If you are careful when you download the file to ensure that filetype is not set to zip and the extention is not changed then it will work. (Or if you know what you are doing, disable ‘hide known file extentions’ in your windows folder options and just rename .zip -> .sdz)
Note that you also need the Pre-M 170 package which is .sd7 (7zip format). The reason that the current Pre-M 222 does not use sd7 is because the new Spring auto-downloader service does not currently support the 7zip format files (which sucks).
both go in the mod folder. .sd7 and .sdz are both spring archive formats…sorry for the trouble, we’re just starting to gear up for a proper release with easy installers and such, but you happened to find us right beforehand.
No, C.R.A.I.G. is not a GlobalAI, but a LuaAI that is included with Spring: 1944. It should be sufficient in e.g. SpringLobby to (first!) select the game (Spring: 1944). Then C.R.A.I.G. should be available in the list of bots to choose from.
When it is done, you must do the same but for S44Deployment.sdd ,proceed in the same way than S44LiteRelease.sdd . With windows, make a folder in your spring mods dir called “S44Deployment.sdd” (without the quotes).
Each time you make an update (or SVN checkout) you must update BOTH S44LiteRelease.sdd and S44Deployment.sdd .
The advantage of this mod is that there is no base, so it is more suitable with the new long range of artillery (that otherwise is only used to destroy the ennemy base which is both unfun and unrealistic. production zones were not reachable by artillery).
Units are hidden, this new feature allows more fluid tactics and surprises during fighting.
But because it is a very recent feature, there may be dark sides like SMG overpower and a giant JagdTiger recloaking at the speed of light after shooting (staying cloaked most of time despite his size). Units intended for sabotage like commando or partisans may have lost their purpose. AI doesnt work with this mod as far I know.