i was reading the “Making stationary long range artillery more complicated.” thread and it got me thinking, having radiomen/commanders with something like a command radius(500 elmos) would be cool.
units in the command radius can be given orders, if said commander dies(sniper) units become more susceptible to fear 1.2x multiplier, and become uncontrollable(will follow last order given by commander/retreat(in fight command mode) to nearest command zone(automatically set to “roam” move state)
vehicles and other radioed units will also have a command range(smaller, maybe 200-75)
commanders will gain exp as a portion of the exp their troops gain(rifleman kills sniper-> +3.0exp -> commander gets .30)
higher exp commanders will give a stat boost to their troops in all stats(vet commander can boost stats to max 1.2* original value)
just a cool thing i thought up to give the game a more in depth feel(i have no idea how to code(for now evil laugh) so dont count on me to make it)