17pdr & wespe shooting without ammo

test 2996
spring 0.82.5.0
1944 floatbank

guns shooting without ammo

should be fixed in 2998 (at least, was fixed for me).

test 3000
spring 0.82.5.0
1944 titan

guns shooting without ammo + crash

unit_hideTransported gadget crashed due to me forgetting to comment out some currently unused code (the code that stopped units chasing a full transport), so that might have nuked lua.

Try 3001?

Stacktrace (had to fuck around with Python for the translator currently :unamused: ):

['C:\\Spring\\spring.exe', '0x00812490', 'rts/Sim/MoveTypes/ScriptMoveType.cpp', 170] ['C:\\Spring\\spring.exe', '0x00813569', 'rts/Sim/MoveTypes/ScriptMoveType.cpp', 243] ['C:\\Spring\\spring.exe', '0x00882AE4', '/usr/lib/gcc/i586-mingw32msvc/4.4.2/in clude/c++/bits/stl_list.h', 143] ['C:\\Spring\\spring.exe', '0x004042F1', 'rts/Game/Game.cpp', 3603] ['C:\\Spring\\spring.exe', '0x00423880', 'rts/System/Sync/SyncChecker.h', 40] ['C:\\Spring\\spring.exe', '0x0042B640', 'rts/Game/Game.cpp', 2829] ['C:\\Spring\\spring.exe', '0x00986941', 'rts/System/SpringApp.cpp', 1052] ['C:\\Spring\\spring.exe', '0x00991C89', 'rts/System/SpringApp.cpp', 1183] ['C:\\Spring\\spring.exe', '0x00991FB4', 'rts/System/Main.cpp', 55] ['C:\\Spring\\spring.exe', '0x00992790', 'rts/System/Main.cpp', 91] ['C:\\Spring\\spring.exe', '0x004010A7', 'buildd/mingw32-runtime-3.15.2/build_di r/src/mingwrt-3.15.2-mingw32/crt1.c', 237] ['C:\\Spring\\spring.exe', '0x00401123', 'buildd/mingw32-runtime-3.15.2/build_di r/src/mingwrt-3.15.2-mingw32/crt1.c', 271] ['D:\\WINDOWS\\system32\\kernel32.dll(RegisterWaitForInputIdle+0x49)', '0x7C816F E7', '??', 0]

Were there any gliders or V1s being used when it crashed?

I noticed that icons of enemy buildings stay after they got decloaked, even if the buildings r out of LOS again .

With gbr i kill 10% of my infantry at hq and barrack , because they get stuck.

Players:JAL & Walyson vs phas & bernardo
Map:tangerine fixed
Game version:test 3003
Engine version: 0.82.5
Awesome rating (out of 5): ***
Comments: pure artillery and some mere boats.

Some errors too

test 3007
spring 0.82.5.0
tangerine

siebel & landingship got stuck at german boatyard
pontoontruck got stuck at vehicle yard

  • crash

Stacktrace:

[code][‘C:\Spring\spring.exe’, ‘0x00969B1E’, ‘rts/System/EventBatchHandler.cpp’, 19]

[‘C:\Spring\spring.exe’, ‘0x0083CA30’, ‘rts/Sim/Projectiles/ProjectileHandler.
cpp’, 323]
[‘C:\Spring\spring.exe’, ‘0x00840F6B’, ‘rts/Sim/Projectiles/Projectile.cpp’, 9
4]
[‘C:\Spring\spring.exe’, ‘0x0087903E’, ‘rts/Sim/Projectiles/Unsynced/HeatCloud
Projectile.cpp’, 57]
[‘C:\Spring\spring.exe’, ‘0x008DA806’, ‘rts/Sim/Units/COB/UnitScript.cpp’, 698
]
[‘C:\Spring\spring.exe’, ‘0x008E1472’, ‘rts/Sim/Units/COB/CobThread.cpp’, 470]

[‘C:\Spring\spring.exe’, ‘0x008C8027’, ‘rts/Sim/Units/COB/CobInstance.cpp’, 48
0]
[‘C:\Spring\spring.exe’, ‘0x008C853C’, ‘rts/Sim/Units/COB/CobInstance.cpp’, 54
1]
[‘C:\Spring\spring.exe’, ‘0x008C8679’, ‘rts/Sim/Units/COB/CobInstance.cpp’, 43
8]
[‘C:\Spring\spring.exe’, ‘0x0091EAF8’, ‘rts/Sim/Units/UnitTypes/Factory.cpp’,
242]
[‘C:\Spring\spring.exe’, ‘0x0091EC12’, ‘rts/Sim/Units/UnitTypes/Factory.cpp’,
257]
[‘C:\Spring\spring.exe’, ‘0x009515C6’, ‘rts/System/Object.cpp’, 39]
[‘C:\Spring\spring.exe’, ‘0x0082D652’, ‘rts/Sim/Objects/SolidObject.cpp’, 75]
[‘C:\Spring\spring.exe’, ‘0x008B3A73’, ‘rts/Sim/Units/Unit.cpp’, 308]
[‘C:\Spring\spring.exe’, ‘0x00883080’, ‘/usr/lib/gcc/i586-mingw32msvc/4.4.2/in
clude/c++/bits/stl_list.h’, 143]
[‘C:\Spring\spring.exe’, ‘0x00403891’, ‘rts/System/Util.h’, 82]
[‘C:\Spring\spring.exe’, ‘0x00407BCF’, ‘rts/Game/Game.cpp’, 378]
[‘C:\Spring\spring.exe’, ‘0x009896EC’, ‘rts/System/SpringApp.cpp’, 1217]
[‘C:\Spring\spring.exe’, ‘0x00991CAB’, ‘rts/System/SpringApp.cpp’, 1203]
[‘C:\Spring\spring.exe’, ‘0x00991FB4’, ‘rts/System/Main.cpp’, 55]
[‘C:\Spring\spring.exe’, ‘0x00992790’, ‘rts/System/Main.cpp’, 91]
[‘C:\Spring\spring.exe’, ‘0x004010A7’, ‘buildd/mingw32-runtime-3.15.2/build_di
r/src/mingwrt-3.15.2-mingw32/crt1.c’, 237]
[‘C:\Spring\spring.exe’, ‘0x00401123’, ‘buildd/mingw32-runtime-3.15.2/build_di
r/src/mingwrt-3.15.2-mingw32/crt1.c’, 271]
[‘D:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49)’, ‘0x7C816F
E7’, ‘??’, 0][/code]

Can’t get the second one to translate