1.51 Market Garden bug reports

So let’s start finding bugs in the new release.

This looks like an inf supply gadget crash:

[ 13839] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/game_infsupply.lua"]:166: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/game_infsupply.lua"]:166: in function 'ProcessUnit' [string "LuaRules/Gadgets/game_infsupply.lua"]:214: in function 'GameFrame' [string "luagadgets/gadgets.lua"]:936: in function <[string "luagadgets/gadgets.lua"]:934> (tail call): ?

I noticed this started when a soldier died, but I’m pretty sure this wasn’t the first kill of that game.